Before Five Press kit

A world clock for iPhone and iPad built around people instead of cities.

Facts, descriptions and images for writing about Before Five. Questions, or need something that isn't here? Write to info@altinteractive.studio and we'll reply personally.

Fact sheet

App name
Before Five: Team Time Zones
Formerly
Snoozie
Developer
Alt Interactive LLC
Platforms
iPhone and iPad
Requires
iOS 27 or later
Price
Free, with everything included
Category
Productivity
First released
2020, as Snoozie
Privacy
No account and no tracking. App Store privacy label: Data Not Collected.

Descriptions

One line

Before Five is a world clock for iPhone and iPad built around people instead of cities.

Short

Before Five shows the local time of everyone you work with and where they are in their work day, and reminds you while they're still around to answer. It is free, needs no account and collects no data.

Long

Before Five shows the local time of every person, team and place you add, along with a timeline of their work day, so you can see who is working, who is off and who is about to wrap up. Reminders are timed to their day rather than yours: before it ends, when it starts, or when your own day starts. A time ruler lets you slide up to 12 hours ahead or back to find a moment that works for everyone. When you travel, times follow you and home stays in view. Before Five replaces Snoozie, and existing contacts carry over. It is free with everything included, needs no account, and its App Store privacy label reads Data Not Collected.

Images

These images may be used in coverage of Before Five. Each link downloads the full-size original.

App icon

Screenshots in a device frame

On a transparent background, so they sit on any page colour.

App Store screenshots

About the developer

Portrait of Peter W. Alt

Before Five began in 2020 as Snoozie. Version 2.0 is a complete rewrite under a new name, built around one idea: reaching people before their work day ends.

Peter W. Alt is a software architect and Staff iOS Engineer who designs the systems behind connected products, from medical devices to museum apps. He runs Alt Interactive, the independent studio that makes Baby’s Vision, Beacon Walker and Before Five.

Earlier he was the first in-house software developer at the Philadelphia Museum of Art, where his indoor treasure hunt A is for Art Museum won a Gold MUSE Award from the American Alliance of Museums. More about his work is on peteralt.com.

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